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Tag "game development"

Nintendo is pulling two mobile games from Belgium over loot box laws

Two of Nintendo’s free-to-play mobile games will no longer be playable in Belgium at the end of August, a shutdown that comes as a result of the country’s strict policy

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Gamasutra: Simon Carless’s Blog – Video Game Deep Cuts: A Plague (Tale) On Minecraft Earth

    Gamasutra: Simon Carless’s Blog – Video Game Deep Cuts: A Plague (Tale) On Minecraft Earth

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent

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Steam Link streaming app launches on iOS a year after Apple rejection

Valve’s Steam Link streaming app has finally arrived on iOS almost a year after it was rejected by Apple for “business conflicts.” It’s a notable win for Valve, which will now

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Gamasutra: Simon Carless’s Blog – Video Game Deep Cuts: That Yuppie Psycho, Thomas The Tank Engine

    Gamasutra: Simon Carless’s Blog – Video Game Deep Cuts: That Yuppie Psycho, Thomas The Tank Engine

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent

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Google Play Store tweaks ratings system to focus on recent reviews

Google has changed how the Google Play Store calculates overall user ratings, with the goal of making those scores better reflect an app’s recent reception. It’s one of a handful

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EA in ‘advanced negotiations’ to bring Apex Legends to China and mobile

During a call with investors (transcribed by SeekingAlpha), EA COO and CFO Blake Jorgensen shared that the company is currently in talks to bring Apex Legends to China and mobile

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Apple’s first new game in 10 years is Warren Buffett’s Paper Wizard

Apple has developed and launched a game on the iOS App Store, something MacRumors says the company hasn’t done since 2008. The game in question is Warren Buffett’s Paper Wizard,

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Gamasutra: Simon Carless’s Blog – Video Game Deep Cuts: Type Dreams, Death Punch Nightmares

    Gamasutra: Simon Carless’s Blog – Video Game Deep Cuts: Type Dreams, Death Punch Nightmares

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent

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iPad and services on the rise at Apple as iPhone sales continue to fall

Apple has shared its earnings for the second quarter of the 2018-2019 fiscal year, reporting that its services business set an all-time revenue record, though quarterly revenue fell 5 percent

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Four years after launch, Angry Birds 2 is still Rovio’s top-earning game

    Four years after launch, Angry Birds 2 is still Rovio’s top-earning game

Rovio’s latest launch Angry Birds Dream Blast saw €6.9 million (~$7.7 million) in gross bookings during its first three months out, an income boost that helped the company report a 12.3

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Epic Games is facing yet another lawsuit over a Fortnite emote

Epic Games has been hit with a number of lawsuits at this point over several of the emotes featured in its free-to-play battle royale game Fortnite, but the latest person

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Keywords nabs Japanese HTML5 developer Wizcorp for $1.1 million

Game service provider Keywords has acquired Japanese work-for-hire studio Wizcorp for $1.1 million in cash from Ankama and Silicon Studio Corporation. It’s a notable move that could help Keywords break into

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Why being trapped in a loop makes Reigns: Her Majesty so satisfying

When Reigns first dropped in 2016, it caught game developers by surprise not only for being a successful narrative game on mobile,

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Animoca Brands acquires majority stake in Trilliona dev Skytree for $850k

Hong Kong-based mobile publisher Animoca Brands has acquired a 75 percent stake in developer Skytree for $850,000 in cash and

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Gamasutra: Simon Carless’s Blog – Video Game Deep Cuts: Falcon Scores Weed, Needs Vacation

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are

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Gamasutra: Pascal Luban’s Blog – Game design: Lesson to learn from the 2019 BAFTA best mobile game award

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are

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Report: Apple willing to spend over $500 million bringing games to Arcade

Apple is willing to spend “hundreds of millions” of dollars to fill out its Apple Arcade premium game subscription service

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Gamasutra: Simon Carless’s Blog – Video Game Deep Cuts: The Panzer At Heaven’s Vault

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are

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Over half of PUBG Corp’s 2018 revenue came from Asia

PUBG Corp has released a report on its full-year financials for 2018. The report itself is in Korean, but a translation

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Google opens its Indie Games Accelerator to mobile devs across 37 countries

Google has brought its Indie Games Accelerator initiative back for 2019 and is expanding the program’s reach for its second

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China’s game approval rules will soon apply to HTML5 and WeChat mini-games

China’s game approval process has undergone a lot of change in the past year or so, including a full-on freeze

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Hajime Tabata’s first post-Square Enix project is a licensed Paralympics game

Final Fantasy XV director and JP Games founder Hajime Tabata has detailed his next project, a RPG called The Pegasus

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Disruptor Beam plans to offer a mobile live ops platform to other devs

Newsbrief: Disruptor Beam, the mobile game developer behind the likes of Game of Thrones Ascent and Star Trek Timelines, has

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Google Play is still struggling with inappropriate children’s games

Wired has shared a look at the many inappropriate and sometimes grotesque games aimed at children on Google Play, offering a

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Why HandCircus rebuilt the early iOS game Rolando for modern devices

”It’s been really difficult that nobody’s really been able to play it for years, It’s heartbreaking that it’s a big

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UK video game spending rose to record $7.43 billion in 2018

    UK video game spending rose to record $7.43 billion in 2018

UK video game spending grew to a record £5.7 billion ($7.43 billion) during 2018, representing growth of 10 percent on 2017. That’s

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Kabam acquires Montreal-based mobile studio Riposte Games & Co

Marvel Contest of Champions developer Kabam has acquired Montreal-based mobile studio Riposte Games & Co for an undisclosed fee.  Founded

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GDC in Pictures: Highlights from GDC 2019!

    GDC in Pictures: Highlights from GDC 2019!

It’s official: GDC 2019 is a wrap! Organizers would like to thank everyone who helped make the show a success,

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Gamasutra: Simon Carless’s Blog – Video Game Deep Cuts: A is for Apple Arcade, B is for rolling bones? 

    Gamasutra: Simon Carless’s Blog – Video Game Deep Cuts: A is for Apple Arcade, B is for rolling bones? 

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are

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Minecraft update removes mentions of creator Notch from splash screens

    Minecraft update removes mentions of creator Notch from splash screens

Minecraft custodians Microsoft have removed some mentions of controversial creator Marcus “Notch” Persson from the game with a new snapshot

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