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Tag "Dreamcast development"

Why being trapped in a loop makes Reigns: Her Majesty so satisfying

When Reigns first dropped in 2016, it caught game developers by surprise not only for being a successful narrative game on mobile, but also because it reinvented the interaction mechanics of Tinder

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Animoca Brands acquires majority stake in Trilliona dev Skytree for $850k

Hong Kong-based mobile publisher Animoca Brands has acquired a 75 percent stake in developer Skytree for $850,000 in cash and shares.  Skytree, which is also headquartered in Hong Kong, has

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Gamasutra: Simon Carless’s Blog – Video Game Deep Cuts: Falcon Scores Weed, Needs Vacation

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent

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Gamasutra: Pascal Luban’s Blog – Game design: Lesson to learn from the 2019 BAFTA best mobile game award

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent

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Report: Apple willing to spend over $500 million bringing games to Arcade

Apple is willing to spend “hundreds of millions” of dollars to fill out its Apple Arcade premium game subscription service with quality titles.  As reported by the Financial Times, which

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Gamasutra: Simon Carless’s Blog – Video Game Deep Cuts: The Panzer At Heaven’s Vault

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent

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Over half of PUBG Corp’s 2018 revenue came from Asia

PUBG Corp has released a report on its full-year financials for 2018. The report itself is in Korean, but a translation shared by Niko Partners’ analyst Daniel Ahmad offers a look

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Google opens its Indie Games Accelerator to mobile devs across 37 countries

Google has brought its Indie Games Accelerator initiative back for 2019 and is expanding the program’s reach for its second year. This year, the Indie Games Accelerator is open to

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China’s game approval rules will soon apply to HTML5 and WeChat mini-games

China’s game approval process has undergone a lot of change in the past year or so, including a full-on freeze for most of last year, but more changes are set

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Hajime Tabata’s first post-Square Enix project is a licensed Paralympics game

Final Fantasy XV director and JP Games founder Hajime Tabata has detailed his next project, a RPG called The Pegasus Dream Tour inspired by and created in partnership with the Paralympic Games.

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Disruptor Beam plans to offer a mobile live ops platform to other devs

Newsbrief: Disruptor Beam, the mobile game developer behind the likes of Game of Thrones Ascent and Star Trek Timelines, has announced that it’ll be commercializing a live operations platform it

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Google Play is still struggling with inappropriate children’s games

Wired has shared a look at the many inappropriate and sometimes grotesque games aimed at children on Google Play, offering a look at why the storefront seems to be struggling to

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Why HandCircus rebuilt the early iOS game Rolando for modern devices

”It’s been really difficult that nobody’s really been able to play it for years, It’s heartbreaking that it’s a big

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UK video game spending rose to record $7.43 billion in 2018

    UK video game spending rose to record $7.43 billion in 2018

UK video game spending grew to a record £5.7 billion ($7.43 billion) during 2018, representing growth of 10 percent on 2017. That’s

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Kabam acquires Montreal-based mobile studio Riposte Games & Co

Marvel Contest of Champions developer Kabam has acquired Montreal-based mobile studio Riposte Games & Co for an undisclosed fee.  Founded

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GDC in Pictures: Highlights from GDC 2019!

    GDC in Pictures: Highlights from GDC 2019!

It’s official: GDC 2019 is a wrap! Organizers would like to thank everyone who helped make the show a success,

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Gamasutra: Simon Carless’s Blog – Video Game Deep Cuts: A is for Apple Arcade, B is for rolling bones? 

    Gamasutra: Simon Carless’s Blog – Video Game Deep Cuts: A is for Apple Arcade, B is for rolling bones? 

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are

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Minecraft update removes mentions of creator Notch from splash screens

    Minecraft update removes mentions of creator Notch from splash screens

Minecraft custodians Microsoft have removed some mentions of controversial creator Marcus “Notch” Persson from the game with a new snapshot

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Niantic announces second Pokémon GO Earth Day event

Niantic is hosting its second annual Pokémon GO Earth Day clean up event on April 22nd in partnership with Playmob.  According

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Gamasutra: Lars Doucet’s Blog – Wash your game’s windows

    Gamasutra: Lars Doucet’s Blog – Wash your game’s windows

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are

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Cyberpunk 2077 developer CD Projekt spent heavily on R&D in 2018

The Witcher 3 and Cyberpunk 2077 developer CD Projekt Red has posted its financials for the full year ended December

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Gamasutra – Press Releases- ENP GAMES, Mobile Game ‘Wall-Breaking Master: Ballvader 2’ Featured in Google Play

[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]The Wall-Breaking

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PUBG Corp and NetEase settle Battlegrounds lawsuit

    PUBG Corp and NetEase settle Battlegrounds lawsuit

PlayerUnknown’s Battlegrounds overseer PUBG Corp has settled its lawsuit against Chinese tech giant NetEase, according to a recent court order spotted by

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GDC celebrates record-breaking attendance and locks in 2020 dates!

The 2019 Game Developers Conference, the world’s largest and longest-running event serving professionals dedicated to the art and science of

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Apple announces its own game subscription service, Apple Arcade

    Apple announces its own game subscription service, Apple Arcade

Apple has announced its own game subscription service, Apple Arcade, as a pay-for-access library of premium games for Apple platforms. 

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Catch up on Gamasutra’s extensive GDC 2019 coverage!

GDC 2019 may be in the books, but you can catch Gamasutra’s coverage from last week right here, from details

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Gamasutra – Press Releases- KABAM ACQUIRES  MONTREAL MOBILE GAME STUDIO RIPOSTE GAMES & CO

[This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.]   

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KO_OP, ustwo games announce Apple Arcade exclusives

KO_OP and ustwo games will be releasing their new titles Winding Worlds and Repair, respectively, as Apple Arcade exclusives.  This news comes shortly

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Gamasutra: Simon Carless’s Blog – Video Game Deep Cuts: The Game Developers Conference Aftermath

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.The thoughts and opinions expressed are

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Update: Lucasfilm Games job postings apparently not linked to studio revival

Update: A Disney spokesperson has reached out to inform Gamasutra that the below job postings do not indicate a revival of

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