Activision Blizzard reports Destiny 2 isn’t performing as expected
Per the report, net income was up 38 percent to $260 million, although total revenue and engagement numbers saw a decline.
Total revenues decreased roughly 7 percent to $1.51 billion, while bookings (which the company defines as services sold digitally or sold-in physically during the financial period) were down 13 percent year-over-year to $1.66 billion.
It looks as though the decline in total revenues can be attributed in part to Destiny 2: Forsaken, as the company’s console revenues dropped 34 percent year-over-year to $347 million, with the company adding that Destiny isn’t performing as well as anticipated.
Mobile and revenues were also down 11 percent to $523 million, but balanced out partially by a 21 percent boost in PC revenues to $482 million.
The growth in PC revenues is driven largely by the launch of World of Warcraft: Battle for Azeroth back in August, which sold 3.4 million copies during its first day on shelves– a record for the franchise, the company noted.
The company’s player engagement numbers were also in decline, receding from 352 million to 345 million MAUs quarter-over-quarter. Blizzard has managed to keep a steady 37 million MAUs despite its mobile MAUs dropping from 270 million to 262 million.
Activision’s MAUs increased from 45 million to 46 million, with the company saying that last month’s launch of Call of Duty: Black Ops 4 attributed to the boost of MAUs, however those numbers will be reflected in the company’s fourth quarter.